V1.3 Launch!
Crank E.'s Schoolhouse (2020) » Devlog
I was going to make V1.2 the last version, but due to issues, I decided to make another update! Enjoy!
Full Changelog
- Optimized and tweak the code for better performance and to make it less cryptic. (V1.4 and V1.5 will further improve the code)
- Entering “Say: I hate you” into the computer will no longer kill you UNLESS you are in hard mode or up.
- Some dialogue has been removed due to the revamped code.
- Fixed an issue of John A. not having a spawn point (meaning you will not spot him in other maps like ‘Chuck E. Airport’
- John A’s theme is now significantly quieter.
- Added ‘Eternal Night’ toggle to custom mode.
- Fixed the ‘Just AFK’ achievement.
- Added a new achievement: “Friend-Zoned”
- You can now get friend-zoned by a computer, getting the “Friend-Zoned” achievement.
- You can now see how to earn unearned achievements (mostly)
- Fixed an issue where you cannot see certain achievements.
- Reworked the Achievement System, removing the need to increment the totalAchievements variable for each new achivement. :)
- Giving tickets to Amanda after she runs out of items is now possible in extreme mode; you’ll get complimented.
- Because of above, earning the “Are you in love?” achievement is now possible in extreme mode.
- Added a new OST.
- Music will no longer be affected by the ‘wear-off effect’
- Math is now easier to complete in hard and extreme mode… unless you’re playing on endless.
- ‘SEB’, a secret character will jumpscare the player in extreme mode at night, instead of the old requirement where you’ll have to play the game in October.
- Boss behaves the same in extreme as most of the other difficulties.
- Added a new ‘Extreme Twist’ system for the revamped extreme mode: random twists and conditions will occur, most of the time being against the player.
- The second electric ball will always be in the hallway to the right of the entrance.
- Cloudster won’t get affected by the difficulty settings anymore.
- The door has to be opened 1000 times or more to be able to infect you, instead of the old 100. Getting sick is 10x rarer in V1.3+ (on hard mode), you’re welcome ;)
- Casual difficulty or easier will no longer include diseases.
- Extreme mode now includes every character but Terra from the game.
- Tweaked the UI to make it more user-friendly and stylish.
- Tweaks to almost all difficulties the game.
- Playing easy mode now counts as cheating.
- Fixed a bug where Cranky (Crank E.) goes quicker on easy mode than the others, making “easy” mode hard.
- Quieter menu music
- Changed the fonts in the title screen to a handwritten one.
- Updated the credits
- The Extreme Mode’s theme in the game’s selection now loops.
- Changed the color of ‘default mode’
- Changed description of the hard and extreme difficulty
- Blockers from ‘default mode’ will not automatically move anymore.
- Fixed a bug where the custom characters might not appear due to the difficulty settings being different for custom and non-custom gamemodes.
- Fixed a bug where you can still earn achievements on easy or below or on custom mode
- The ‘cheat text’ is now hidden until you earn an achievement.
- Fixed a bug where the player faces the wrong direction after exiting.
- Extreme mode now cycles a lot more often but takes about a min break every now and then.
- A cycle will cause the fog to change color rapidly and fog will increase.
- Trials mode will no longer require multiple exits to win, making the game not impossible.
- Added a new twist for extreme that makes the player ill for 5-15 secs.
- Decrease the ticket machine’s requirement from 10 tickets to 5.
- Made the Pokemon Go Kid’s theme play at a shorter distance
- Added sound effects to the menu (feature from V1.3-build2 that was delayed)
- Replaced Bonus Mode with Randomized Mode. Works similar to that but it is a lot more random and on top of that, a condition applied to every level.
- Cranky and Terra will stay in their idle states in the sandbox difficulty.
- You will now have 5 minutes instead of 2 to complete trials mode.
- You won’t get sent to detention for breaking rules on easy or below.
- In randomized mode, pressing ‘E’ will reveal all of the electric balls and tiara locations.
- Changed the trials music
- Fixed Mr. Cheapo’s inability to send players to detention on casual and higher.
- Tickets that change to mystery items on randomized mode now give out items instead of tickets.
- You can now answer blank questions on Terra’s YCDP.
- Vending machines now give out greater items.
- Changed roof colors of the default map.
- Dynamites now have the function of taking damage for characters. If they take enough, they will die for the rest of the round!
- Removed the ability to retrieve items from the old challenge mode shop since it’s now obsolete!
- Increased the dynamite’s rarity due to their new ability.
- Decreased the hitboxes of dynamites (all 4 variants)
- Cranky will now wait ten seconds on provoke in easy mode.
- Removed Nine Eleven from all modes except Party Mode (easter egg character)
- Decreased the Blue and Red keys’ rarity
- Cloudster is now hittable with a sword.
- Proto now loses one “happy point” every 60 seconds on hard mode or up (180 seconds on casual and infinity on easy and below).
- Updated the controls page.
Files
Cranky's Schoolhouse [V1.3] 99 MB
Jul 15, 2023
Get Crank E.'s Schoolhouse (2020)
Crank E.'s Schoolhouse (2020)
Inspired By Baldi's Basics, Explore Crank E.'s Crazy Maps, While Attempting To Collect Every Collectable In The School!
Status | Released |
Author | RedTheDev |
Genre | Adventure |
Tags | 2020, 2021, Baldi's Basics, baldis-basics-fan-game-in-2020, baldis-basics-fan-game-in-2021, cranky, Fangame |
Languages | English |
More posts
- The Final Version of The Game is OUT!Dec 30, 2023
- V1.3.3 is OUT!Sep 19, 2023
- V1.3.2 is Released.Sep 14, 2023
- V1.3.1 is OUT!Sep 09, 2023
- THE V1.2 UPDATE IS HERE! (V1.2)Jun 29, 2022
- About 1.1.3Jun 20, 2021
- 1.1.2 Is ReleasedJun 17, 2021
- 1.1.1's BugsMay 31, 2021